GamingKittens / VagrantRover

3D Open World RPG. Quests and Story!
3 stars 2 forks source link

Interactable Targeting #12

Open oStaiko opened 3 years ago

oStaiko commented 3 years ago

Camera is currently based solely on character movement, and has no way to look vertically. Replace this with a semi-free rotating look would also prevent the current interact system, so a new one is needed. I'm suggesting a lock-on system with a tractor beam to 'pull in' items.

Optionally, this can be expanded further with different beam types to be used in puzzles/navigation. A shrink/grow beam, a bridge-spawning beam, a death laze- kid friendly beam. Endless possibilities. I'm not against a taco beam