GamingKittens / VagrantRover

3D Open World RPG. Quests and Story!
3 stars 2 forks source link

Re-design Junkyard level #23

Open oStaiko opened 3 years ago

oStaiko commented 3 years ago

This issue is just for the design, so I'm looking for a sketch or rough block-out of the level. Junkyard is supposed to be a small tutorial, not a massive x-games park for joyrides.

Features I want it to include:

Walls in the middle of the map should be made out of cubes or other objects, not terrain.

Junkyard walls should be made out of a more gameobjects as well, as well as see-through gates with a forest outside, for maximum immersion.

This is the closest image I could find: image

cidetraq commented 3 years ago

Layout created yesterday should solve this, in an abstract way; details to be worked out in unity editor.

cidetraq commented 3 years ago

junkyard_map_sketch2

cidetraq commented 3 years ago

idea: circular arena with ramp leading into wall on outside for access, as well as similar ramp-wall on inside (spiraling), collectible inside the circle another idea: go up a ramp into a little hut with roof access another idea: cars blocking access, but you can go underneath to a little underground pit. alternatively, can find secret entrance to the side of one of the junk walls. have particle effects, light source, mushrooms, and lenny's objects telling his backstory