Open Crayder opened 9 years ago
You can use DB::CountTables to make a loop through all tables existing.
According to the latest version of this, this is ONE OF THE FASTEST database include in SAMP. I am going to post some benchmarks and examples (today).
I'm making a map editor for some guy. Each administrator will have his own table. How can I loop through a table when someone connects and retrieve each of his objects...?
Also, will this be fast enough to load and save while, say 100, players are online? I don't want it to freeze the server while an admin is editing or connecting/disconnecting.