Closed gopig closed 11 years ago
This setting is not read from the XML, but passed in code to the "start" method -- e.g. "particleSystem.start(0.5)". I thought that using the XML for this would be too limiting.
That way, you should be able to create fireworks, as well. =)
I found the PDParticleSystem doesn't support the "duration", that makes the particles can't emmit in the same time.
or, is there any way to create the fireworks just like http://www.flash-core.com/examples/g2d/fireworks/ ?