Gamua / Starling-Framework

The Cross Platform Game Engine
http://www.starling-framework.org
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BitmapFont#type incorrect #1001

Closed Maligan closed 7 years ago

Maligan commented 7 years ago

Hi, Daniel!

I write about new feature BitmapFont type - now it is defined incorect because BitmapFont#parseFontXml check if (fontXml.distanceFiled) Constantly return true, because distanceFiled = {XMLList} is empty XML list

PrimaryFeather commented 7 years ago

Oh wow, I obviously only used distance field fonts since I implemented that feature. :wink: Thanks a lot for the heads-up! I just fixed this.