Gamua / Starling-Framework

The Cross Platform Game Engine
http://www.starling-framework.org
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ATF Textures without mipmaps have black artifacts #1108

Open Fancy2209 opened 4 weeks ago

Fancy2209 commented 4 weeks ago

I've noticed this first as a end user of a game, "Super Fancy Pants Adventures" who is testing a beta update for using ATF Textures (Look at the bottom, the artifacts are clearly visible) image I've tried just displaying mipmap-less atf textures on a simple starling app myself and have seen the same happen. Using mipmap fixes it, but it's way too big of a VRAM footprint for a 2D Game. I can't tell if this a Starling issue or an AIR issue, but have confirmed it's not a game issue PS: The amount of artifacting is random, sometime being less and sometimes being more