Closed rzer closed 8 years ago
Good catch! Please give it a try with the new version — I hope I've got all combinations of 3D and non 3D masks covered now.
Now it's works perfect. Thanks for your work Daniel!
You're welcome! I'm glad I could help! :smile:
When you apply mask on Sprite3d everything is fine before you use rotationX, rotationY property. In some cases (combinations of parent positions) it works fine, in others clipRect moved right, and down.
Example with bug: https://www.dropbox.com/s/njx5d7fewqqwny6/TestStarling.zip?dl=0