Gamua / Starling-Framework

The Cross Platform Game Engine
http://www.starling-framework.org
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Textures are not fully loaded #972

Closed CrazyFlasher closed 7 years ago

CrazyFlasher commented 7 years ago

Hi. On some android devices, textures are not fully displayed: http://joxi.net/nAyQ6kpIZKPLAZ http://joxi.net/Dr819ZafNROam6 http://joxi.net/E2pLnK3cKzPn2Y Are there any ways to fix it? Starling 2.1 release, AIR 25

PrimaryFeather commented 7 years ago

You are sure you are using the 2.1 release, not the current head revision, right? (In this specific case, it could make a difference). Also, have you tried the latest AIR 26 beta?

CrazyFlasher commented 7 years ago

yes, this bug was reported by users for the project, that was built using Starling 2.1 latest release (not latest repo version) with AIR 25.

CrazyFlasher commented 7 years ago

Unfortunately, I didn't get this issue on my devices. And I'm afraid to release app using AIR 26 beta

PrimaryFeather commented 7 years ago

Ah, I see. Hm, yeah, I can understand that you don't want to take the risk of using the beta version for the release. Do you know how many users are affected by this? I.e. how serious this issue is?

I'm afraid there's not really much I can do to help, though. 😣 The only chance we have to get this fixed is provide Adobe with a sample they can reproduce.

CrazyFlasher commented 7 years ago

They say: "Who doesn't risk - doesn't drink champagne" :) I'll release with AIR 26 beta and lets see if users will report it again.

PrimaryFeather commented 7 years ago

Haha, that's the spirit! :grinning:

Just in case you're updating Starling too, don't forget to deactivate that Texture.asyncBitmapUploadSupported property, though. Leaving it enabled would be asking for trouble. :wink:

PrimaryFeather commented 7 years ago

I'll close this issue, since it's an AIR problem that has been reported, and I can't do much else to help. Feel free to open it again if required.