Closed CrazyFlasher closed 7 years ago
You are sure you are using the 2.1 release, not the current head revision, right? (In this specific case, it could make a difference). Also, have you tried the latest AIR 26 beta?
yes, this bug was reported by users for the project, that was built using Starling 2.1 latest release (not latest repo version) with AIR 25.
Unfortunately, I didn't get this issue on my devices. And I'm afraid to release app using AIR 26 beta
Ah, I see. Hm, yeah, I can understand that you don't want to take the risk of using the beta version for the release. Do you know how many users are affected by this? I.e. how serious this issue is?
I'm afraid there's not really much I can do to help, though. 😣 The only chance we have to get this fixed is provide Adobe with a sample they can reproduce.
They say: "Who doesn't risk - doesn't drink champagne" :) I'll release with AIR 26 beta and lets see if users will report it again.
Haha, that's the spirit! :grinning:
Just in case you're updating Starling too, don't forget to deactivate that Texture.asyncBitmapUploadSupported
property, though. Leaving it enabled would be asking for trouble. :wink:
I'll close this issue, since it's an AIR problem that has been reported, and I can't do much else to help. Feel free to open it again if required.
Hi. On some android devices, textures are not fully displayed: http://joxi.net/nAyQ6kpIZKPLAZ http://joxi.net/Dr819ZafNROam6 http://joxi.net/E2pLnK3cKzPn2Y Are there any ways to fix it? Starling 2.1 release, AIR 25