Describe the bug
If character fails on 1st obstacle ( jumping down from roof 1 to roof2 ) it click's the first spot to climb up too fast. There is a little delay before it can be performed.
Every time I watch account failing there , it continues after error message, but If I'm doing other activity with pc and client is minimized down, I find character stuck on the ground in the same spot where he fell down.
Expected behavior
Just to add some delay to the click after character is falling down.
Describe the bug If character fails on 1st obstacle ( jumping down from roof 1 to roof2 ) it click's the first spot to climb up too fast. There is a little delay before it can be performed. Every time I watch account failing there , it continues after error message, but If I'm doing other activity with pc and client is minimized down, I find character stuck on the ground in the same spot where he fell down.
Expected behavior Just to add some delay to the click after character is falling down.