Is your feature request related to a problem? Please describe.
Currently it will fish a Minnows pool if the ID is entered, however it follows the players animation instead of the pool moving. This causes the player to lag behind significantly or if using herb tar will interrupt the fishing process.
Describe the solution you'd like
A drop-down entry for Minnows,
A drop-down option for east (7730,7731) or west (7732,7733) side pools.
Ability to watch for flying fish animation (G: 1387 / GraphicID FLYING_FISH) and switch pool if flying fish triggers
Describe alternatives you've considered
Powergatherer follows the players animation instead of the pool moving. This causes the player to lag behind significantly or if using herb tar will interrupt the fishing process.
Maybe detached cam and an autoclicker on 16s delay to click tiles on east to west line for west pool?
Is your feature request related to a problem? Please describe. Currently it will fish a Minnows pool if the ID is entered, however it follows the players animation instead of the pool moving. This causes the player to lag behind significantly or if using herb tar will interrupt the fishing process.
Describe the solution you'd like A drop-down entry for Minnows, A drop-down option for east (7730,7731) or west (7732,7733) side pools. Ability to watch for flying fish animation (G: 1387 / GraphicID FLYING_FISH) and switch pool if flying fish triggers
Describe alternatives you've considered Powergatherer follows the players animation instead of the pool moving. This causes the player to lag behind significantly or if using herb tar will interrupt the fishing process. Maybe detached cam and an autoclicker on 16s delay to click tiles on east to west line for west pool?
Additional context https://imgur.com/a/Bxj159G