Closed camporter closed 8 years ago
The first console eval state has a null scopeName, which causes unexpected behavior when passed to strlen (on linux, it causes a segfault). Check if null before using, like Torque3D does.
The first console eval state has a null scopeName, which causes unexpected behavior when passed to strlen (on linux, it causes a segfault). Check if null before using, like Torque3D does.