I found that clean version of T2D 3.2 doesn't compile in Android Studio.
I remember these errors.
These errors were in T2D 3.1, but somebody corrected them.
My last engine 3.1 compiled fine.
First two errors are here:
if (mIsCircle)
{
glRotatef( mRadToDeg(getRenderAngle()), 0.0f, 0.0f, 1.0f );
I found that clean version of T2D 3.2 doesn't compile in Android Studio. I remember these errors. These errors were in T2D 3.1, but somebody corrected them. My last engine 3.1 compiled fine.
First two errors are here:
if (mIsCircle) { glRotatef( mRadToDeg(getRenderAngle()), 0.0f, 0.0f, 1.0f );
Error:(145, 95) error: 'Scene::DebugOption' is not a class or namespace
And other errors are the same