GarageGames / Torque2D

MIT Licensed Open Source version of Torque 2D game engine from GarageGames
MIT License
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ActionMap Modifier Passthrough #342

Closed capnlove closed 8 years ago

capnlove commented 8 years ago

If there exists ActionMap bindings for a Key and for a modifier + the same Key, the modifier version will always be called.

Example Binding function_1 to "w" and function_2 to "shift w". Pressing "w" or "shift w" will both call function_2.

greenfire27 commented 8 years ago

Fixed by #343.