When creating a text sprite where the Size field of the TextSprite object is unspecified or smaller than one rendered character (That is just my guess), the application hangs, endlessly looping on a black screen.
Happens regardless of chosen font, tried it with the ones supplied and 2 custome ones.
Tested with the latest develoment branch on Windows
When creating a text sprite where the Size field of the TextSprite object is unspecified or smaller than one rendered character (That is just my guess), the application hangs, endlessly looping on a black screen.
Happens regardless of chosen font, tried it with the ones supplied and 2 custome ones.
Tested with the latest develoment branch on Windows