GarageGames / Torque2D

MIT Licensed Open Source version of Torque 2D game engine from GarageGames
MIT License
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IPv6 support #356

Closed kynora closed 7 years ago

kynora commented 8 years ago

iOS 9 required IPv6 support in app to connect to the network.

dottools commented 8 years ago

I'll look into implementing IPv6 into both Torque game engines. Hopefully somebody else with a Mac and iOS experience can test and debug the code on iOS 9 and Mac OS X (10.11.x) to make sure it does work when I get the code ready sometime this upcoming week. The only problem for me would be testing out Apple's Berkley socket API extensions to doing IPv6 address synthesize from IPv4 literal addresses.

Juason commented 8 years ago

I'll do what I can to help test on the iOS side.

kynora commented 8 years ago

@dottools , do you progress with your implement? I can help you if need.

kynora commented 7 years ago

I have been merge the code from T3D and testing only IPv4, (I dont have IPv6 environment). The test work fine with platforms : Windows, Android, iOS, Linux. I close this bug and open the pull request #394 .