More dStrstr usage fixes
Overall a few compiler error fixes for compilers that are more strict. And removed unnecessary const casting of the second argument as its always const now in dStrstr prototype to conform to stdlib's strstr since PR #405
Note that I'm intentionally being hypocritical here for not changing OpenGL extension checks code that does the unnecessary second argument const casting, but figured those don't really cause any harm it is consistent across all platforms' OpenGL initialization code and doesn't generate any compiler warnings.
More dStrstr usage fixes Overall a few compiler error fixes for compilers that are more strict. And removed unnecessary const casting of the second argument as its always const now in
dStrstr
prototype to conform to stdlib'sstrstr
since PR #405Note that I'm intentionally being hypocritical here for not changing OpenGL extension checks code that does the unnecessary second argument const casting, but figured those don't really cause any harm it is consistent across all platforms' OpenGL initialization code and doesn't generate any compiler warnings.