Because of weird bugs, I'm switching between templates to do tasks, and I just noticed this when importing new assets.
In the Full template materials are created but without the correct texture mappings, when you add the texture file to the material it applies the material directly to the selected object, in the new FPS Module, it does not do this.
Because of weird bugs, I'm switching between templates to do tasks, and I just noticed this when importing new assets.
In the Full template materials are created but without the correct texture mappings, when you add the texture file to the material it applies the material directly to the selected object, in the new FPS Module, it does not do this.