GarageGames / Torque3D

MIT Licensed Open Source version of Torque 3D from GarageGames
http://torque3d.org
MIT License
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glTF 2.0 Support for Torque3D #2217

Open HeadClot opened 6 years ago

HeadClot commented 6 years ago

Hey, Would it be possible to get glTF 2.0 support for T3D?

I am suggesting this for several reasons.

  1. It is the modern successor to the Collada File format and It has major industry backers such as Facebook, Microsoft, Autodesk, and others supporting the format.
  2. It would be free promotion under the Game Engines section on the glTF site.
  3. It is very small in terms of overall size compared to the DAE file format.

Everyone can read more about it here -> https://www.khronos.org/gltf/

TLDR - glTF is the JPEG of 3D and we should support it. :)

John3 commented 6 years ago

Yes, I thinks will be cover trough assimp :)

HeadClot commented 6 years ago

@John3 - Looks like you are right.

The 4.10 release of Assimp has it in.

https://github.com/assimp/assimp/releases/tag/v4.1.0

Bloodknight commented 6 years ago

i'd support anything that takes us away from Collada, especially the half assed way torque uses collada; but there are questions.

If this is to be just another import format then the assimp option serves as the prime tool, but this is being touted as an all-encompassing format to replace engines internal binary formats which appears to sound like an ideal solution, assuming performance isn't impacted.