Open theblooopz opened 5 years ago
could be an issue with AAK in particular because it has an additional camera type. But the openAL sfx won't change upon entering a sfx zone until the camera enters it for AAK. Not sure if this is reflected in non-AAK.
may only be an issue with AAK. AAK uses a camera goal follower shapebasedata object. That may be relevant.
Sounds like it uses the earNode on the camera shapebasedata instead as you've found as well, so it's an AAK issue
just in case it's not, this is a note.