Open m1zukash1 opened 2 years ago
move_and_slide_with_snap()
is not found in base self either.
also:
deg2rad()
is now deg_to_rad()
velocity
is now a value of CharacterBody3D
and should not be passed with the move_and_slide
which now must be called without args. This also implies that the use of snap
must be rewritten.
Engine.iterations_per_second
is now Engine.physics_ticks_per_second
, I guess
set_as_toplevel()
function is now top_level
property
linear_interpolate() was replaced by lerp() the class is now called CharacterBody3D velocity is now the actual value within the class and many other stuff that i missed