Closed RuiLi2013 closed 2 weeks ago
HumanML3D has 22 joints (no hand joints with indices 22 and 23). AIST++ has full 24 joints. TM2D uses 24 joints, and how do you convert the 22 joints defined by the HumanML3D to the 24 joints defined by the AIST++?
Hi I apply HumanML3D to standard SMPL model and extract the 24 joints (same as the dance dataset).
HumanML3D has 22 joints (no hand joints with indices 22 and 23). AIST++ has full 24 joints. TM2D uses 24 joints, and how do you convert the 22 joints defined by the HumanML3D to the 24 joints defined by the AIST++?