Garhoogin / NitroPaint

General Purpose DS Sprite, BG, and Texture Editor
BSD 2-Clause "Simplified" License
61 stars 5 forks source link

Onion Skin for NCER editor #7

Open Megahog2014 opened 1 year ago

Megahog2014 commented 1 year ago

Hello, if it isn't too much trouble to add, would it be possible to add an Onion skinning option for the NCER editor. It would be very useful for dealing with 2D animations for DS games. Animators use the onion skinning to make sure their animations are placed in the right areas, especially for in-between frames. Can't wait to hear from you and have a good one!

Garhoogin commented 1 year ago

Hey,

I could certainly implement onion skinning into the NCER editor. It could probably be configured to show a cell translucently in the background, maybe with a configurable opacity. Would it be useful do you think to have multiple frames of it, or just one at a time? Glad you found this program useful enough to bother with a feature request!

Megahog2014 commented 1 year ago

Perhaps, make the amount of of frames adjustable. That way people with many computer configurations could figure out what suits best for their needs.

Garhoogin commented 1 year ago

Yeah, that might be the best way to go about this. When motivation strikes and I have time I can get to working on this.

Megahog2014 commented 1 year ago

Hello, I know it's been a while and it might not relate to this issue specifically. But, before you add the feature, do you mind adding in a duplicate frame button. It would make adding frames a bit easier while waiting for the full feature set to come out!