As title says, I noticed when attempting to change to the secondary state of vanilla Map 53, it immediately crashes Ganesha DX. This is the contents of CrashLog.txt:
4/26/2023 8:01:03 PM: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at GaneshaDx.Rendering.SceneRenderer.SetPaletteAnimationInstructions() in C:\Users\Garmy\Documents\GaneshaDx\Rendering\SceneRenderer.cs:line 127
at GaneshaDx.Ganesha.Update(GameTime gameTime) in C:\Users\Garmy\Documents\GaneshaDx\Ganesha.cs:line 43
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at GaneshaDx.Program.Main() in C:\Users\Garmy\Documents\GaneshaDx\Program.cs:line 14
As title says, I noticed when attempting to change to the secondary state of vanilla Map 53, it immediately crashes Ganesha DX. This is the contents of CrashLog.txt:
4/26/2023 8:01:03 PM: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at GaneshaDx.Rendering.SceneRenderer.SetPaletteAnimationInstructions() in C:\Users\Garmy\Documents\GaneshaDx\Rendering\SceneRenderer.cs:line 127 at GaneshaDx.Ganesha.Update(GameTime gameTime) in C:\Users\Garmy\Documents\GaneshaDx\Ganesha.cs:line 43 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at GaneshaDx.Program.Main() in C:\Users\Garmy\Documents\GaneshaDx\Program.cs:line 14