GarrettGunnell / AcerolaFX

A suite of GShade shaders for Final Fantasy XIV
MIT License
929 stars 36 forks source link

XeGTAO and Fog Texture issues #14

Closed Azyrion closed 2 years ago

Azyrion commented 2 years ago

Hello I noticed that when I out the two shaders in the new optional path for Custome Shaders it has a conflict with other Shaders in textures. grafik

GarrettGunnell commented 2 years ago

Yeah, this is because we declare a texture with the same name but GShade prioritizes the AO shader that it comes preinstalled with.

To fix this you can either delete those shaders that are causing the conflicts (MC_SSAO.fx and PandaFX.fx), check the Do Not Load Unused Shaders in the settings, or wait for my update coming out in the next few days that will resolve the texture conflict.