Here an example for ammo for the stungun its a base_entity using ure drawhud for display will be nice..
but the GiveAmmo Function must change into init.lua for the ammocount and type cuz idk how to make nwvars to get the number from the shared.lua (just take a look into it)
Here an example for ammo for the stungun its a base_entity using ure drawhud for display will be nice..
but the GiveAmmo Function must change into init.lua for the ammocount and type cuz idk how to make nwvars to get the number from the shared.lua (just take a look into it)