Garux / netradiant-custom

The open-source, cross-platform level editor for id Tech based games.
https://garux.github.io/NRC/
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(Feature request) Group_Info Entity #133

Open EugenyP opened 1 year ago

EugenyP commented 1 year ago

Need group_info entity for grouping brushes and entities like in Q3Radiant

https://github.com/id-Software/Quake-III-Arena/search?q=group_info

Garux commented 1 year ago

Do we have a build to taste the feature?

EugenyP commented 1 year ago

is it: https://github.com/Garux/netradiant-custom/tree/Melanosuchus/group_entities ?

Garux commented 1 year ago

Idk, where have you seen this feature?

EugenyP commented 1 year ago

WolfRadiant GtkRadiant - https://github.com/TTimo/GtkRadiant/search?q=group_info

Garux commented 1 year ago

I ask for binary where this feature can be tried.

EugenyP commented 1 year ago

WolfToolsSDK.zip has a modal window in which you can add groups, but adding objects to groups does not work. image

Garux commented 1 year ago

Yeah, this has never been implemented afaik image

eukara commented 7 months ago

A similar feature is available in TrenchBroom, named Layers. https://trenchbroom.github.io/manual/latest/#layers

A lot of level designers coming from WorldCraft/Hammer rely on this feature too (there they are called VisGroups).

EugenyP commented 7 months ago

A similar feature is available in TrenchBroom, named Layers. https://trenchbroom.github.io/manual/latest/#layers

A lot of level designers coming from WorldCraft/Hammer rely on this feature too (there they are called VisGroups).

the feature I need: https://trenchbroom.github.io/manual/latest/#groups

Garux commented 7 months ago

I agree, arbitrary grouping feature would be pretty worthy.