Closed noire-dev closed 10 months ago
Yes you can. Most of needed knowledge is in menu.help.mouse shortcuts.
I don't quite understand, can you explain in more detail?
What kind of explanation do you want exactly? If you know most of available editing means, it's kind of no question.
I guess you may search for some quake3 terrain tutorials, like these https://web.archive.org/web/20140820044241/http://www.simonoc.com/pages/articles.htm
Anyway, you can manipulate brushses from their edges or their vertices (entering the right editing mode), so you can for example create a floor as a grid of triangual-shaped brushes (or square shaped brushes I guess) and then move their corners up and down to make them slopes...
I know about the existence of EasyGen, I would like to know if it is possible to make a mesh of 20x20 brushes and conveniently change their vertices to create something like a terrain, as is done in Trenchbroom?
This is my favorite editor and its HL support is impressive!