Garux / netradiant-custom

The open-source, cross-platform level editor for id Tech based games.
https://garux.github.io/NRC/
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Can I make some kind of terrain? #155

Closed noire-dev closed 8 months ago

noire-dev commented 11 months ago

I know about the existence of EasyGen, I would like to know if it is possible to make a mesh of 20x20 brushes and conveniently change their vertices to create something like a terrain, as is done in Trenchbroom?

This is my favorite editor and its HL support is impressive!

Garux commented 11 months ago

Yes you can. Most of needed knowledge is in menu.help.mouse shortcuts.

noire-dev commented 11 months ago

I don't quite understand, can you explain in more detail?

Garux commented 11 months ago

What kind of explanation do you want exactly? If you know most of available editing means, it's kind of no question.

The-Gig commented 11 months ago

I guess you may search for some quake3 terrain tutorials, like these https://web.archive.org/web/20140820044241/http://www.simonoc.com/pages/articles.htm

Anyway, you can manipulate brushses from their edges or their vertices (entering the right editing mode), so you can for example create a floor as a grid of triangual-shaped brushes (or square shaped brushes I guess) and then move their corners up and down to make them slopes...