Garux / netradiant-custom

The open-source, cross-platform level editor for id Tech based games.
https://garux.github.io/NRC/
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Can I make some kind of terrain? #155

Closed noire-dev closed 10 months ago

noire-dev commented 1 year ago

I know about the existence of EasyGen, I would like to know if it is possible to make a mesh of 20x20 brushes and conveniently change their vertices to create something like a terrain, as is done in Trenchbroom?

This is my favorite editor and its HL support is impressive!

Garux commented 1 year ago

Yes you can. Most of needed knowledge is in menu.help.mouse shortcuts.

noire-dev commented 1 year ago

I don't quite understand, can you explain in more detail?

Garux commented 1 year ago

What kind of explanation do you want exactly? If you know most of available editing means, it's kind of no question.

The-Gig commented 1 year ago

I guess you may search for some quake3 terrain tutorials, like these https://web.archive.org/web/20140820044241/http://www.simonoc.com/pages/articles.htm

Anyway, you can manipulate brushses from their edges or their vertices (entering the right editing mode), so you can for example create a floor as a grid of triangual-shaped brushes (or square shaped brushes I guess) and then move their corners up and down to make them slopes...