Garux / netradiant-custom

The open-source, cross-platform level editor for id Tech based games.
https://garux.github.io/NRC/
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Texture transparency #36

Closed Tom362-a closed 4 years ago

Tom362-a commented 4 years ago

Hello. Is it possible to turn off texture transparency (common) in the 3D window and why only some textures are transparent? I can hardly see the borders of the brushes.

Screenshot_1

Screenshot_2

Garux commented 4 years ago

This is not how it's supposed to look like, unless you modified caulk shader.
Is probably even your video driver bug.
What's going on actually? As far, as i can see, selected faces of caulk are rendered behind unselected. Is it the only problem? Don't selected faces wire, colorize selection options affect behavior?
2nd figure looks almost alright, except there should be stipple for hidden part: image reproduced behavior by adding qer_trans 0.99 to caulk shader: image

Tom362-a commented 4 years ago

After a long consultation with specialists , we came to the wrong entry in the "common.shader" file (from my side) and ... Screenshot_4

Thanks boys :-D