Closed Tom362-a closed 4 years ago
This is not how it's supposed to look like, unless you modified caulk shader.
Is probably even your video driver bug.
What's going on actually? As far, as i can see, selected faces of caulk are rendered behind unselected. Is it the only problem? Don't selected faces wire
, colorize selection
options affect behavior?
2nd figure looks almost alright, except there should be stipple for hidden part:
reproduced behavior by adding qer_trans 0.99 to caulk shader:
After a long consultation with specialists , we came to the wrong entry in the "common.shader" file (from my side) and ...
Thanks boys :-D
Hello. Is it possible to turn off texture transparency (common) in the 3D window and why only some textures are transparent? I can hardly see the borders of the brushes.