Closed BlackShadow closed 2 years ago
Texture light data as in lights.rad, right? Idk either, but sounds pretty unlikely that it's stored somewhere besides the effect on lightmaps.
Yep light data as in lights.rad BSP doesn't store light data like entities. sadly Thought you might have some workaround.
AFAIK texture light data isn't stored in BSP, is there a somehow a way to get/decompile texture light info?