Rebalanced heat capacities and conductivities for nearly everything; hopefully, it will make things look more natural now (i.e. walls will isolate better, water/ice will freeze/melt faster)
Heat push from heat (and cold) sources is now 2x stronger
Added support for Insulation mod
Added settings for ambient mountain temperature. Instead of vanilla 15C, you can set it to annual average, season average, current outdoor temperature (which will basically make mountains act the same as any other cells) or any temperature you like
Switched to using square root of heat conductivity instead of linear value and volumetric heat capacity instead of specific heat capacity (nothing you should be concerned with)
Fixed snow melting 14 times faster than it should
Fixed the issue of some thermal properties not being updated immediately when you changed settings during play