Open GarwelGarwel opened 7 years ago
[ ] Medibay has effect only when active and has medics/scientists
[ ] Habs have different effects depending on configuration
[ ] Inflatable parts have no effect until deployed
[ ] (maybe) Different specialties have different health (de)buffs
[x] Medibays and/or medics affect chances of getting sick and recovering (need to modify Module)KerbalHealth and the severity of Sickness factor
Partially implemented idea 5: medics (as well as scientists) now significantly affect the treatment of diseases.
[ ] Medibay has effect only when active and has medics/scientists
[ ] Habs have different effects depending on configuration
[ ] Inflatable parts have no effect until deployed
[ ] (maybe) Different specialties have different health (de)buffs
[x] Medibays and/or medics affect chances of getting sick and recovering (need to modify Module)KerbalHealth and the severity of Sickness factor