N64 games are pretty sensitive with any stick, including the NSO N64 Controller. Would it be possible to add some kind of option to address this? Perhaps something like limiting the accepted range of the N64 controller so that even when pushing all the way, it only reaches 75% tilt or something? And that way you could sort of replicate the feeling that your character should only go into a full sprint when the stick is held all the way.
N64 games are pretty sensitive with any stick, including the NSO N64 Controller. Would it be possible to add some kind of option to address this? Perhaps something like limiting the accepted range of the N64 controller so that even when pushing all the way, it only reaches 75% tilt or something? And that way you could sort of replicate the feeling that your character should only go into a full sprint when the stick is held all the way.