Open EnterpriseFreak-v2 opened 2 years ago
This is not possible, since Bloopair currently does not emulate a GamePad. I'm not sure how this would work, since Games only expect one GamePad to be connected. Maybe if Bloopair ever implements a config system, one controller could be set to replace the gamepad inputs.
Instead of emulating a Gamepad, wouldn't it be possible to force the System to accept Gyro from Pro Controllers?
Some games such as Zelda Breath of the Wild require motion controls in some areas so it would be nice to map controllers that have a built-in gyro sensor (partially) to the GamePad so to use that feature.