Closed GoogleCodeExporter closed 9 years ago
I'm using Visual Srudio 2013 update 2
Original comment by SergeySo...@gmail.com
on 23 Jul 2014 at 12:01
Can you describe the bug you're observing? On which platform?
Does it disappear when WEBP_REFERENCE_IMPLEMENTATION is defined?
WEBP_REFERENCE_IMPLEMENTATION was introduced to have a safe fallback
for part of the code that is deemed 'tricky'. It also helps with enscripten
translation to Javascript, etc.
By defining WEBP_REFERENCE_IMPLEMENTATION, you trade some speed against
code safety.
Original comment by pascal.m...@gmail.com
on 23 Jul 2014 at 12:02
I'm working on windows 7 sp1. My project is SDL game. And yes bug dissappear
when I define WEBP_REFERENCE_IMPLEMENTATION.
Original comment by SergeySo...@gmail.com
on 23 Jul 2014 at 12:07
It appears on windows platform
Original comment by SergeySo...@gmail.com
on 23 Jul 2014 at 12:07
I found the reason of issue. It is because of sdl. It include assmbler code
that does not work correctly for multiplying uint64 x uint64. And this code is
used over the project
Original comment by SergeySo...@gmail.com
on 23 Jul 2014 at 12:47
alright, i think we should just remove this tweak altogether then,
since there's no speed diff.
Original comment by pascal.m...@gmail.com
on 23 Jul 2014 at 6:35
merged in 0.4.1 branch thanks to https://gerrit.chromium.org/gerrit/#/c/70969/
Will be merged back in HEAD later.
Original comment by pascal.m...@gmail.com
on 23 Jul 2014 at 9:36
Original issue reported on code.google.com by
SergeySo...@gmail.com
on 23 Jul 2014 at 11:54