Closed GoogleCodeExporter closed 9 years ago
This is looking for the iOS simulator. If it isn't installed and you don't need
that configuration you can remove it from the target list [1]:
declare -r PLATFORMS="iPhoneSimulator iPhoneOS-V7 iPhoneOS-V7s
iPhoneOS-V7-arm64"
[1]
https://gerrit.chromium.org/gerrit/gitweb?p=webm/libwebp.git;a=blob;f=iosbuild.s
h;h=32f2a6dcc4a5e51b7b9be9e926c81d4f3b9c95af;hb=refs/heads/master#l25
Original comment by jz...@google.com
on 24 Sep 2014 at 12:52
The iOS simulator is installed as normal, and I obviously need that
configuration since I want to be able to use the simulator for development. (I
do not know, however, if Xcode 6 has set up the simulator in some new way that
confuses the configure script...)
Original comment by juha.nie...@gmail.com
on 24 Sep 2014 at 10:54
I didn't see anything in the release notes, but it seems the
iphoneos-version-min (5.0) is too low for this release. Going to 6 is fine and
I think that covers most viable iphone's still.
I uploaded a patch [1], give it a try if you get a chance.
[1] https://gerrit.chromium.org/gerrit/#/c/71660/
Original comment by jz...@google.com
on 25 Sep 2014 at 2:45
Changing -miphoneos-version-min to 6.0 seems to fix the configuration problem,
as it now compiles without problems.
Original comment by juha.nie...@gmail.com
on 25 Sep 2014 at 6:54
I merged this:
9f7d9e6 iosbuild: make iOS 6 the minimum requirement
Thanks for the report and verifying! As I said in the change I couldn't find a
way to avoid this flag in simulator builds, using xcrun for instance.
Original comment by jz...@google.com
on 25 Sep 2014 at 10:53
Note, however, that there's still the problem of the missing tools with the
newest Xcode (ie. autoconf, automake and libtool). It may be a good idea if the
script checked that those tools are installed and informed properly the user if
they are not (or offered some kind of alternative).
Btw, it's strange that a minimum of 6.0 seems to be required, given that even
the newest Xcode compiles fine for iOS 5.0 otherwise...
Original comment by juha.nie...@gmail.com
on 25 Sep 2014 at 11:11
> Note, however, that there's still the problem of the missing tools with the
newest Xcode (ie. autoconf, automake and libtool). It may be a good idea if the
script checked that those tools are installed and informed properly the user if
they are not (or offered some kind of alternative).
Good point. It's documented for general configure use, but the script itself
could be more helpful. I plan on adding a framework build to the next release
which should help too.
> Btw, it's strange that a minimum of 6.0 seems to be required, given that even
the newest Xcode compiles fine for iOS 5.0 otherwise...
That might be worth some investigation. Before posting the patch I removed the
simulator and all was well, so only it may be affected in this release.
Original comment by jz...@google.com
on 26 Sep 2014 at 3:31
Sorry for the long delay, but have been busy with other projects.
Version 0.4.2 compiles and works fine for the latest Xcode, except that the
64-bit simulator version is not compiled into the framework. This causes a
linker error when trying to compile a 64-bit version for the simulator.
I fixed this by editing iosbuild.sh and adding a name like "iPhoneSimulator-64"
to the PLATFORMS variable, and then adding these lines in the "for PLATFORM
..." loop:
elif [[ "${PLATFORM}" == "iPhoneSimulator-64" ]]; then
PLATFORM="iPhoneSimulator";
ARCH="x86_64"
Original comment by juha.nie...@gmail.com
on 9 Dec 2014 at 4:19
Thanks. This was added to the master branch recently and will be available in
the next release:
commit a96ccf8fdece8ea32d20406bd0c028545ec8534f
Author: James Zern <jzern@google.com>
Date: Fri Nov 14 16:38:42 2014 -0800
iosbuild: add x64_64 simulator support
based on the patch here:
https://github.com/pixelkind/webp-ios-build
Change-Id: Iaa346b751e5f18e8cf13a8e5c4064b0c2a3f5f6c
Original comment by jz...@google.com
on 10 Dec 2014 at 3:18
Hi,
I am trying to create vpx frame work by running the iosbuild.sh but I am
getting error when I am trying to run iosbuild.sh with extra arguments. Below
is the command what I have used and error what I am getting. Help to fix this
error, thanks in advance.
dsp-videos-Mac-mini-5:~ dsp_video$ cd
/Users/dsp_video/Desktop/vp8_64bit_git/vpx_frame_wrok/new
dsp-videos-Mac-mini-5:new dsp_video$ cd libvpx
dsp-videos-Mac-mini-5:libvpx dsp_video$ cd framework
dsp-videos-Mac-mini-5:framework dsp_video$ ../build/make/iosbuild.sh
--extra-configure-args="--enable-error-concealment"
Usage: iosbuild.sh [arguments]
--help: Display this message and exit.
--extra-configure-args <args>: Extra args to pass when configuring libvpx.
--jobs: Number of make jobs.
--preserve-build-output: Do not delete the build directory.
--show-build-output: Show output from each library build.
--targets <targets>: Override default target list. Defaults:
arm64-darwin-gcc
armv7-darwin-gcc
armv7s-darwin-gcc
x86-iphonesimulator-gcc
x86_64-iphonesimulator-gcc
--verbose: Output information about the environment and each stage of the
build.
iosbuild.sh failed because: build exited with error (1)
Original comment by neelufar...@gmail.com
on 15 Dec 2014 at 6:23
The above output is from libvpx's build script, this bug is for libwebp. You
can post a bug to code.google.com/p/webm or post a mail to
webm-discuss@webmproject.org.
Original comment by jz...@google.com
on 16 Dec 2014 at 1:32
Original issue reported on code.google.com by
juha.nie...@gmail.com
on 23 Sep 2014 at 9:41