issues
search
GatesShawn
/
pbp-helper
Discord helper bot for chat and play-by-post RPG servers/channels
Apache License 2.0
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Bump ws from 6.2.2 to 6.2.3
#140
dependabot[bot]
closed
5 months ago
0
[Trinity] Option to add Enhancemts
#139
GatesShawn
opened
2 years ago
0
Update to Discord.JS 13
#138
GatesShawn
opened
3 years ago
1
Changed all result pushes to use unshift (becuase of how the arrays a…
#137
GatesShawn
closed
3 years ago
0
Updated the target_number for all StoryPath games to clean up
#136
GatesShawn
closed
3 years ago
0
Use Array.unshift to fix the results order
#135
GatesShawn
closed
3 years ago
1
A double space between /tc and a number results in no dice being rolled
#134
GatesShawn
opened
3 years ago
0
Trinity Target Number changes are persistent across rolls when they shouldn't be
#133
GatesShawn
closed
3 years ago
1
Change to use the new bot slash commands
#132
GatesShawn
opened
3 years ago
0
Module they came from
#131
GatesShawn
closed
3 years ago
0
Bump ws from 6.2.1 to 6.2.2
#130
dependabot[bot]
closed
3 years ago
0
/help now lists the systems
#129
GatesShawn
closed
3 years ago
0
List the available systems with '/help'
#128
GatesShawn
closed
3 years ago
1
Prod Update
#127
GatesShawn
closed
3 years ago
1
/help isnt working
#126
GatesShawn
closed
3 years ago
3
Adding new build system; included a setup script and updating some pa…
#125
GatesShawn
closed
3 years ago
0
Badly adding AVIOS character creation to prod
#124
GatesShawn
closed
3 years ago
0
(AVIOAS) Consider splitting up the tables.js file or making it json instead
#123
GatesShawn
closed
1 year ago
0
(AVIOSA) Clean up the text for the character gen
#122
GatesShawn
closed
1 year ago
0
(AVIOSA) Allow custom steps
#121
GatesShawn
closed
1 year ago
0
Avoias charcter gen
#120
GatesShawn
closed
3 years ago
0
Hotfix for trinity
#119
GatesShawn
closed
3 years ago
0
Alpha version of Trinity to Prod
#118
GatesShawn
closed
3 years ago
0
(#33)add support for story path
#117
GatesShawn
closed
3 years ago
0
Merging some medium size changes to prod
#116
GatesShawn
closed
3 years ago
0
(#6)add rolling for init (cod)
#115
GatesShawn
closed
4 years ago
0
Fixed the wrong uses of message-builder (#113)
#114
GatesShawn
closed
4 years ago
0
Help message does not use the message builder correctly
#113
GatesShawn
closed
4 years ago
1
Add SetActivity for the bot
#112
GatesShawn
opened
4 years ago
0
Updated Init to use the command splitter; included some fixes to comm…
#111
GatesShawn
closed
4 years ago
0
Issue 107 move the top level source files into a source folder
#110
GatesShawn
closed
4 years ago
0
Moved all source files into the source directory; Closes #107
#109
GatesShawn
closed
4 years ago
0
Forgot to Update Init to use the new command spliiter
#108
GatesShawn
closed
3 years ago
0
Move the top level source files into a source folder
#107
GatesShawn
closed
4 years ago
0
(CofD) Add the ability to track conditions per player
#106
GatesShawn
opened
4 years ago
0
Add Documentation generation system
#105
GatesShawn
opened
4 years ago
0
(#100)add util for handling commands more universally
#104
GatesShawn
closed
4 years ago
0
Add Dice pool calculations
#103
GatesShawn
opened
4 years ago
0
Crash on build
#102
GatesShawn
closed
4 years ago
1
Added a console.log call to the messagebuilder function; Closes #73
#101
GatesShawn
closed
4 years ago
0
Add util for handling commands more universally
#100
GatesShawn
closed
4 years ago
0
Improve the build system
#99
GatesShawn
closed
3 years ago
1
(V5) Add support for V5
#98
GatesShawn
opened
4 years ago
0
[Scion] Add support for Scion
#97
GatesShawn
opened
4 years ago
0
Added Batch functionality (closes #90)
#96
GatesShawn
closed
4 years ago
0
Continued little fixes
#95
GatesShawn
closed
4 years ago
0
Change to display system name and also changing the StartTyping timing
#94
GatesShawn
closed
4 years ago
0
Change MessageBuilder to use the game System name as the Author
#93
GatesShawn
closed
4 years ago
0
Closes #91 (Sentinels Die types)
#92
GatesShawn
closed
4 years ago
0
[Sentinels] Need to print the die types next to the results
#91
GatesShawn
closed
4 years ago
0
Next