Closed astroux closed 2 years ago
void CrouchJump(CUserCmd* cmd) { if (Settings::Misc::crouchJump && InputSystem->IsButtonDown(KEY_SPACE) && (!(localPlayer->getFlags() & FL_ONGROUND))) cmd->buttons |= IN_DUCK; } Some Pasta For You :)
void CrouchJump(CUserCmd* cmd) { if (Settings::Misc::crouchJump && InputSystem->IsButtonDown(KEY_SPACE) && (!(localPlayer->getFlags() & FL_ONGROUND))) cmd->buttons |= IN_DUCK; }
Why is this contains in issues?
void CrouchJump(CUserCmd* cmd) { if (Settings::Misc::crouchJump && InputSystem->IsButtonDown(KEY_SPACE) && (!(localPlayer->getFlags() & FL_ONGROUND))) cmd->buttons |= IN_DUCK; }
Some Pasta For You :)