Environment (please complete the following information):
OS: MacOS 13.6
Winery version: 2.9.1.9
Master Wrapper version:
Engine version: WS11WineCX64Bit22.1.1-5
Hardware: MacMini 14,3
Application/Game Name World of Warcraft WotLK
Describe the bug
I'm wondering if anyone else has seen this type of video artifact.
Only happens occasionally, and usually only when I'm in a certain area and facing a certain way.
This doesn't happen on my Windows environment, which uses the same files I imported into Wineskin.
To Reproduce
Launch game
Go to Eversong Woods/Falconwing Square
Walk and change direction until the artifact appears
Expected behavior
Expectation is graphics would be consistent, without glitching.
Screenshots
Attached. First is normal, second is glitch...
LastRunWine.log
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #144:
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log ERROR: 0:28: Use of undeclared identifier 'ps_link'
00f8:fixme:d3d_shader:print_glsl_info_log ERROR: 0:29: Use of undeclared identifier 'planes_distance'
[...]
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #179:
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #182:
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #187:
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
00f8:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported
[...]
00f8:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgram @ /Users/gcenx/Documents/GitHub/wineskincx/dlls/wined3d/glsl_shader.c / 10983.
00f8:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgram @ /Users/gcenx/Documents/GitHub/wineskincx/dlls/wined3d/glsl_shader.c / 10983.
00f8:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgram @ /Users/gcenx/Documents/GitHub/wineskincx/dlls/wined3d/glsl_shader.c / 10983.
Additional context
Nothing here.
Incorrectly filled out issues will be close without notice!
Environment (please complete the following information):
Describe the bug I'm wondering if anyone else has seen this type of video artifact. Only happens occasionally, and usually only when I'm in a certain area and facing a certain way. This doesn't happen on my Windows environment, which uses the same files I imported into Wineskin.
To Reproduce
Expected behavior Expectation is graphics would be consistent, without glitching.
Screenshots Attached. First is normal, second is glitch...
LastRunWine.log
Additional context Nothing here.
Incorrectly filled out issues will be close without notice!