Closed yunzixun closed 7 months ago
You’d need to give the wrapper permissions to access these locations.
You can also disable mapping to the native macOS locations from within Wineskin.app then Wineskin will fallback to generating it’s own version of these directories within the wrappers prefix.
ok, another question. could we disable mapping to the native macOS locations by default? seems if copy the app to a new mac, the mapping is re enabled, need to disable the mapping again.
Environment (please complete the following information):
Describe the bug
After run the game, game will save to documents files, but can not save since the document folder can not be written. See the screen shots for details. the documents fold is not a folder, can not open.
To Reproduce
Build a game with Wineskin app, Using any type of Engines. In my case, I used WineskinCX 23.6.0 Launch the game. the game's document can not be saved.
Expected behavior
the game's document can be saved.
Screenshots
LastRunWine.log
Additional context
Incorrectly filled out issues will be close without notice!