Gcenx / macOS_Wine_builds

Official Winehq macOS Packages
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Question about 16GB min requeriment in your "game-porting-toolkit" toolkit release.. #84

Closed oscarbg closed 2 months ago

oscarbg commented 2 months ago

Hi, sorry for asking here but can't open an issue in https://github.com/Gcenx/game-porting-toolkit .. maybe a noob question but in your GPT release: https://github.com/Gcenx/game-porting-toolkit/releases/tag/Game-Porting-Toolkit-1.1-gstreamer I see: "Minimum of 16GB of ram" is that a requirement really, or just a "practical" recomendation?.. really 8GB Macs can't play some DX12 games (perhaps some inde low resource VRAM games)?

thanks..

Gcenx commented 2 months ago

Please review https://github.com/Gcenx/WineskinServer/blob/master/D3DMetal/Read%20Me.pdf, that isn’t my requirement but Apples requirements for D3DMetal.

Something can work with just 8GB of ram but I’d personally seen my old base spec M1 mini completely lockup my entire Mac. This doesn’t happen with the new M3 Max (36GB of ram)

oscarbg commented 2 months ago

oh.. thanks!