Closed ZeppLu closed 7 months ago
The prebuilt packages contain some additional patchsets to workaround Rosetta2 bugs, where as this overlay builds wine without hacks additional hacks.
The prebuilt packages contain some additional patchsets to workaround Rosetta2 bugs
I'm afraid the rosetta thing is not related here, since I'm running on a x86_64 system. Or those patches affect more than just rosetta? It'll be helpful if you can disclose some possible patches to fix these kind of problems.
I'm afraid the rosetta thing is not related here, since I'm running on a x86_64 system. Or those patches affect more than just rosetta?
It’s entirely possible some of those hacks helped.
It'll be helpful if you can disclose some possible patches to fix these kind of problems.
These patchsets are outright hacks so can’t be upstreamed, Julliard agreed to my applying them simply to make wine function under Rosetta2.
I’d not requested permission to provide them publicly
Well that makes sense. Since this bug is not related to rosetta or downstream packaging, I think the place to discuss it should be wine bugzilla instead.
There is a game comming with its own launcher, when using prebuilt
wine-8.21
, it runs all the way to license agreement dialog. However, when usingwine-8.21
built by this overlay and GitHub Actions, the program just crashes. I wonder if these is anything missing in thePortfile
?Steps to reproduce
wine
offered by you, a launcher window should appear with a modal dialog after progress bar finished, you may click the button on the right to dismiss and quit$PATH
and$WINEPREFIX
to use thewine
built by macports, instead a wine debugger would show up after progress bar finished, complaining access violationAdditional info
When building wine, I use commit 585ac78f3e921fad403a81ba9eca21466a5029dd since the latest overlay builds wine 9.0-rc.
And my macOS system info: