Open NazarDoeH opened 2 months ago
Vanilla resourcepack shader is not supported on the main framwork, they just act like temporary opened files. I added #moj_import
support in temp file parsing iirc, don't know why it's not working.
Works on my devide. If your include file does not exist in your workspace, obviously the language server cannot find target file, and leave that macro alone without preprocess it.