Closed ghost closed 10 months ago
Sphere-type 6 checkpoint is extremely glitchy and doesn't render/display during preview or in testing after its animation.
Sphere-type 3 checkpoint doesn't render/display over radius value of 2.650.
This ring, it should be in the air. He just didn't have enough space, try to lift.
Bizarre, this issue isn't present in Sphere-type 4.
Sphere-type 6 checkpoint is extremely glitchy and doesn't render/display during preview or in testing after its animation.