Open bjmc opened 8 years ago
I found the following details in the windows event viewer:
Log Name: Application Source: .NET Runtime Date: 12/04/2016 17:56:46 Event ID: 1026 Task Category: None Level: Error Keywords: Classic User: N/A Computer: DESKTOP-FB2BMEA Description: Application: BertUI.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Runtime.InteropServices.SEHException at
.XInputGetState(UInt32, _XINPUT_STATE*) at SlimDX.XInput.Controller.get_IsConnected() at BertUI.GamepadState.Update() at BertUI.MainWindow.PollGamepad(System.Object, System.Timers.ElapsedEventArgs) Exception Info: System.Reflection.TargetInvocationException at System.RuntimeMethodHandle.InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) at System.Delegate.DynamicInvokeImpl(System.Object[]) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) at System.Windows.Application.RunDispatcher(System.Object) at System.Windows.Application.RunInternal(System.Windows.Window) at System.Windows.Application.Run(System.Windows.Window) at BertUI.App.Main(System.String[])
Event Xml:
1026 2 0 0x80000000000000 619 Application DESKTOP-FB2BMEA Application: BertUI.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Runtime.InteropServices.SEHException at <Module>.XInputGetState(UInt32, _XINPUT_STATE*) at SlimDX.XInput.Controller.get_IsConnected() at BertUI.GamepadState.Update() at BertUI.MainWindow.PollGamepad(System.Object, System.Timers.ElapsedEventArgs) Exception Info: System.Reflection.TargetInvocationException at System.RuntimeMethodHandle.InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) at System.Delegate.DynamicInvokeImpl(System.Object[]) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) at System.Windows.Application.RunDispatcher(System.Object) at System.Windows.Application.RunInternal(System.Windows.Window) at System.Windows.Application.Run(System.Windows.Window) at BertUI.App.Main(System.String[])
On my fresh Windows 10 install it doesn't even throw an error. The app just does not launch. On my old HTPC (upgraded from 7) it did work flawlessly...
@GeekJosh Is this app still maintained? It would be great to get it working on Windows 10, because as far as I can tell, there's nothing else quite like it in the Windows world.
Is there anything we can do to help?
I have reached out to @GeekJosh as well... also forked the app (to remove the shutdown button). Installing Visual Studio and building the App has allowed me to start the app, but I would not recommend this. VS is an extremely bloated install which forced me to restore my system to fully remove..
Tried installing SlimDX and various .net Redists.. all I know is that fresh Windows 10 does not like this app.
Meanwhile: is there any alternative to BertUI?
Hey all, I've not had time to work on BertUI in quite a while, however I am still planning on releasing a new version eventually. It started out as part project to fill a need I had for a simple 10-foot UI, I never really expected anyone else to use it, but the comments/suggestions are very encouraging,thank you.
For this version, I'm going to try to work out what is preventing it launching on Win 10 (it seems to work if you upgraded from 8.1) but that's likely to be the last update for the .NET version as I'm trying to port to Qt, as this should result in a much cleaner, quicker to launch program. Problem is, I'm learning C++ as I go so progress is a little slow. Hopefully I'll get this done before it loses relevance, thanks for your bug reports they do help.
Thank you for the Update.
Meanwhile I've hacked together a VB.net rebuild of BertUI if any of you are interested: https://github.com/rix1337/HTPC-UI/releases/tag/v.1.0.0.0
Its no beauty (no settings file, etc.) but can be quickly adapted in Visual Studio 2010 Express and works..
Immediately after launching, WIndows throws an error "BertUI has stopped working" and closes the program. It seems like it actually does work, because the tiles appear, but it's quickly killed by Windows.
Let me know if there's anything I can do to help troubleshoot this issue. I'm not experienced with Windows development.