Geequlim / ECMAScript

Javascript binding for godotengine
MIT License
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Creating an object in js lost all built-in function links #191

Open QuentinMallen opened 7 months ago

QuentinMallen commented 7 months ago

When is js I create a new Object : new MyObject(); which extends Sprite2D, the object is well created, but the functions _process, _ready, _draw and all the built-in functions are not called. It seems to only happen when I try to create an object which is not initially linked to the scene. I mean, I didn't put the script on an object on my scene in the editor. I am using Godot 4.0.