Geezt435 / Expansionary

Changelogs of Expansionary Mod
https://totally-accurate-battle-simulator.thunderstore.io/package/Geezt/Expansionary/
3 stars 0 forks source link

gamepass version isn't working! #3

Open hifolksimmysel opened 4 weeks ago

hifolksimmysel commented 4 weeks ago

if you're wondering: mod client: R2modman error message: [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Landfall.TABS.Workshop.CustomContentLoaderModIO.RefreshLocalContent (Landfall.TABS.Workshop.WorkshopContentType type, System.Action doneCallback) (at :0) Landfall.TABS.Workshop.CustomContentLoaderModIO+d92.MoveNext () (at :0) --- End of stack trace from previous location where exception was thrown --- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at :0) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b6_0 (System.Object state) (at :0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <0cb457b764214332af81db7c4fc37bf7>:0) UnityEngine.UnitySynchronizationContext:ExecuteTasks()

[Error : Unity Log] [FILEIO_GAMECORE] Loaded successfully: TABSSave.TABSSAVE [Error : Unity Log] [FILEIO_GAMECORE] Loaded successfully: PlayerPrefs

other mods active: ucm

Geezt435 commented 4 weeks ago

Sounds like problem from TABS Itself if I'm looking at it, looking at Landfall.TABS.Workshop.CustomContentLoaderModIO.RefreshLocalContent its seems like the Workshop component have a faulty detection for it, in the meanwhile I also got several issues about it, I do look into several reports from peoples using Gamepass and they said this happens with most of the mods

Hopefully I can find a workaround for it in near future but in the meantime, since I'm on internship, I cant :/