Gekkio / mooneye-gb

A Game Boy research project and emulator written in Rust
GNU General Public License v3.0
902 stars 56 forks source link

Bump glium from 0.29.0 to 0.30.2 #158

Open dependabot[bot] opened 3 years ago

dependabot[bot] commented 3 years ago

Bumps glium from 0.29.0 to 0.30.2.

Changelog

Sourced from glium's changelog.

Version 0.30.2 (2021-09-06)

  • Added depth and stencil buffer blitting.
  • Added dual source blending.
  • Implemented AsUniformValue for Texture2d directly.

Version 0.30.1 (2021-07-12)

  • Added ClientFormat::U1U5U5U5Reversed.
  • Updated ouroboros to 0.10.

Version 0.30.0 (2021-06-23)

  • Updated glutin to version 0.30.0. See the glutin release notes here.
  • Replaced unmaintained rental with ouroboros.
  • Allow instancing on GLES3 or later.
  • Support for importing and using Vulkan semaphores.
  • Made Content::read an unsafe API.
  • Modernized and fixed the third chapter of the tutorial.

Version 0.29.1 (2021-04-22)

  • Updated rand to 0.8.
  • Updated cgmath to 0.18.
  • Made UniformsStorage implement Copy and Clone.
  • Use $crate::uniform! internally.
  • Implemented From instead of Into for some conversions.
Commits
  • d0ae191 Merge pull request #1959 from est31/release_0_30
  • 685f1fc Release 0.30.2
  • e7300e3 Changelog for 0.30.2
  • 710dba0 Merge pull request #1956 from strohel/asuniformvalue-for-textures-directly
  • 3e3365e Also implement AsUniformValue for Texture2d and friends directly
  • 9212005 Add test showcasing lifetime issue of AsUniformValue for Texture2d
  • a4e0b55 Merge pull request #1955 from wez/master
  • aed9527 Add support for Dual Source Blending
  • 2c6caf9 Merge pull request #1952 from tobias93/master
  • 7ff5c3a code formatting
  • Additional commits viewable in compare view


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