Loving the hell out of the drop recorder, but something I realized that might be cool for farming, if the data it takes is robust enough to track these events, is if it could estimate based on the instances of getting a drop the rate at which you're accumulating them.
For example, if I'm farming cards, and the enemy drops X amount of cards every Y minutes, I think it'd be pretty neat if the thing could take that and estimate my drops-per-hour (or other time increment) on a given item in the dataset.
Loving the hell out of the drop recorder, but something I realized that might be cool for farming, if the data it takes is robust enough to track these events, is if it could estimate based on the instances of getting a drop the rate at which you're accumulating them.
For example, if I'm farming cards, and the enemy drops X amount of cards every Y minutes, I think it'd be pretty neat if the thing could take that and estimate my drops-per-hour (or other time increment) on a given item in the dataset.