Closed nkast closed 3 years ago
Destroying a Fixture (ex. a body is removed from the world) will unsubscribe the events World.FixtureAdded & World.FixtureRemoved.
World.FixtureAdded
World.FixtureRemoved
https://github.com/VelcroPhysics/VelcroPhysics/blob/678704b28669d43e5a5dbe3644ca569003a76603/SourceFiles/Dynamics/Fixture.cs#L414-L415
Destroying a Fixture (ex. a body is removed from the world) will unsubscribe the events
World.FixtureAdded
&World.FixtureRemoved
.https://github.com/VelcroPhysics/VelcroPhysics/blob/678704b28669d43e5a5dbe3644ca569003a76603/SourceFiles/Dynamics/Fixture.cs#L414-L415