Closed ghost closed 3 years ago
I don't know what the different commands are for. Can you see which character that's not supported?
Also note that the code in this repo is under construction.
In my SVG it was 's' and 'S' characters.
According to the standard, it seems to be smoothed cubic bezier curves which we don't seem to support. I didn't make the SVG importer, it was a contribution from a user, so I don't know how they usually are handled.
You can try to handle them like the C and c commands and see if that works.
Edit: From reading the text a bit C and c does not seem to be compatible, so you would have to implement support yourself or create the terrain using Bézier with the C/c commands.
Hello! I'm facing SVGImport problems with SVG files generated with Adobe Illustrator CS6. Here is my file: https://www.dropbox.com/s/ra0uql2eh4asfjv/terrain1.svg?dl=0
I'm using MonoGame 3.7.1 and I think that problem is here: https://github.com/VelcroPhysics/VelcroPhysics/blob/master/ContentPipeline/SVGImport/SVGPathParser.cs in line 145